Your objective is to get a ball from start to finish within the time limit. If you aren't familiar with Super Monkey Ball, I'll give you a quick run through of the basics. If anything I feel as though the series has taken a step back. Almost a decade after the first game, and not much has happened. "This is rather nice", "Some waffles would have been nice", and a third one that echoes disappointingly "Is this all there is to it?". Even if it is fun to balance my way towards to the goal, I won't cripple my progress when a much easier method of control is available.Īs I sit comfortably in my couch rolling balls with the Wiimote a few thoughts enter my mind. When the more demanding levels pop up I step off the board and sit down in my couch with the Wiimote in hand. You are left with frustrating, but entertaining acts of balance. It also requires a lot of skill and training from the player. The balance board is precise enough to control a game that requires exact precision. For this very reason time has come to roll monkey balls with our feet. And despite a fantastic concept the developers are left grasping at straws in order to reinvent the franchise. The franchise peaked when the very first game was released. The Super Monkey Ball series has an unusual problem.
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